#define OFS_SUPERJUMP 0x25C //
#define OFS_DIG 0x25C //
#define OFS_NFD 0x320 //
#define OFS_STAMINA 0x2C //
#define OFS_GRAVITY 0x80 //
#define OFS_NORECOIL1 0x1C //
#define OFS_NORECOIL2 0x20 //
#define OFS_NORECOIL3 0x24 //
#define OFS_XCOORD 0x258 //
#define OFS_YCOORD 0x260 //
#define OFS_ZCOORD 0x25C //
// Server Pointer Offests
#define OFS_ROOMMASTER 0xCC190 //
#define OFS_SUPERMASTER 0xCBD7C //
#define OFS_5SLOT 0xD11EC //
#define OFS_PLAYERSLOT 0xE0AC4 //
#define OFS_PREMIUM1 0x374 //
// Basic Player Addresses
#define ADR_PLAYERBASE 0x00CCB670 //
#define ADR_SERVERBASE 0x00BD4B38 //
// Player Addresses
#define ADR_SPEED 0x009ACE5C //
#define ADR_SPEEDROLL 0x009C7FEC //
#define ADR_NOBOUNDS1 0x00B3B980 //
#define ADR_NOBOUNDS2 0x00B3B988 //
#define ADR_SCOPE 0x00B0A9A4 //
#define ADR_FASTAMMO 0x00B0A9B0 //
#define ADR_FASTMEDIC 0x00B0A9B4 //
#define ADR_FASTREPAIR 0x00B0A9D4 //
#define ADR_FASTFLAG 0x00B0A9BC //
#define ADR_NOSPREAD 0x00B0AA0C //
#define ADR_TRIGGER 0x00A2CFB0 //
#define ADR_WATER 0x00A2D018 //
#define ADR_QUICKSPAWN1 0x00B28F80 //
#define ADR_QUICKSPAWN2 0x00B8A18C //
#define ADR_LEVETATION1 0x0078ACA7 //89 5D 08
#define ADR_LEVETATION2 0x0078ADE4 //89 45 08
#define ADR_UNLOXYGEN 0x00688810 //75 2A
#define ADR_QUICKPLANT 0x00693397 //7D 0C
#define ADR_QUICKDEFUSE 0x006938C2 //7D 28
#define ADR_PRONECQC 0x006874D0 //74 0C
#define ADR_NODELAY 0x00699104 //74 43
#define ADR_INVISIBLE 0x0068566E //8B 4D 00
#define ADR_GMWARN 0x00A368EA //
#define ADR_ANTIKICK //75 0D
#define ADR_FAKEKICK 0x00650999 //8B 88 C4 0A 0E 00
#define ADR_ANTIAFK 0x005B6C8D //A1 38 5B BD 00
#define ADR_ANTIMINE 0x004B6585 //0F 84 49 06 00 00
#define ADR_AUTOMEDIC 0x0068E3E0 //0F 85 A6 00 00 00
#define ADR_AUTOAMMO 0x0068E327 //0F 85 A2 00 00 00
#define ADR_AUTOREPAIR 0x0044FCF3 //0F 85 BA 00 00 00
#define ADR_SVP 0x00677930 //8B 54 24 04
#define ADR_OPK1 PRIVATE //89 91 58 02 00 00
#define ADR_OPK2 PRIVATE //89 81 5C 02 00 00
#define ADR_OPK3 PRIVATE //89 91 60 02 00 00
#define ADR_WTW 0x00789E47 //D8 4A 08
#define ADR_STW 0x006AA656 //8B 51 38
#define ADR_UNLIMITEDAMMO 0x00682D3F //74 16
#define ADR_HEADSHOT1 0x0047B5B9 //0F 85 21 01 00 00
#define ADR_HEADSHOT2 0x0047B5BF //8B 4C 24 04
#define ADR_FASTAS 0x0068A543 //0F BF AE 7A 01 00 00
#define ADR_BULLETS 0x0068BFBB //0F B7 44 24 1C
#define ADR_PREMIUMCROSS1 0x00636D97 //0F 84 86 01 00 00
#define ADR_PREMIUMCROSS2 0x00636DAE //0F 87 B5 00 00 00
#define ADR_MINEWIEW1 0x0047DC99 //0F 85 CC 00 00 00
#define ADR_MINEWIEW2 0x0047DD1F //75 4A
#define ADR_STAMINAUP10 0x00B0A9E4 //
#define ADR_STAMINAUP5 0x00B0A9E5 //
#define ADR_SNIPER2X 0x00B0A9F0 //
#define ADR_BANDAGE 0x00B0A9D2 //
#define ADR_EXTRAAMMO1 0x00B0A9EC //
#define ADR_EXTRAAMMO2 0x00B0A9ED //
// Vehicle Addresses
#define ADR_VEHICLENODAMNAGE 0x0044E8F8 //0F 84 24 01 00 00
#define ADR_VEHICLEINVIS 0x00454B10 //89 4E 0C
#define ADR_SUPERCAR 0x0044FCAD //75 33
#define ADR_VEH_JUMP_LOW 0x004A517D //0F 85 CC 04 00 00
#define ADR_VEH_JUMP1 0x0072735B //74 14
#define ADR_VEH_JUMP2 0x00727365 //74 0A
#define ADR_VEH_JUMP3 0x00727386 //68 00 00 20 42
#define ADR_ROM_NORESTRICTION 0x005FCDC7 //75 68
#define ADR_NORESTRICTION 0x0069469C //74 48
#define ADR_VEH_NORESTRICTION 0x00421434 //0F 8E AD 00 00 00
Credits: kp....
EDIT: Alt...
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